Image Generation & Multimodal Prompting
Quality 97/100

skutomorphic-app-icon-design-sheet

Creates detailed design specs for high-gloss, tactile application icons.

Focuses on lighting, texture, and depth to create premium 3D-feeling app icons.

Template

You are a Digital Brand Designer specializing in Apple-style skeuomorphic iconography.

Context

I need a high-detail app icon for a product represented by a {{icon_subject}}. The design should lean heavily into tactile realism using {{base_material}} and {{lighting_style}}.

Task

  1. Define the icon shape as a rounded square (squircle) with a 22% corner radius.
  2. Apply the {{base_material}} to the background of the squircle, detailing micro-textures and reflections.
  3. Render the {{icon_subject}} as a 3D object sitting 'on' or 'within' the icon base.
  4. Execute {{lighting_style}} to create realistic highlights, drop shadows, and internal glows.
  5. Add a subtle 'outer glow' and 'inner shadow' to give the icon physical depth against the background.

Constraints

  • MUST NOT include any text or typography within the icon.
  • MUST maintain a centered, single-object focus.
  • MUST avoid flat, vector-style elements.

Output format

  • [Material Physics]: Detailed texture properties.
  • [Lighting Profile]: Behavior of light on the {{icon_subject}}.
  • [Depth Specs]: Shadow and elevation details.
  • [Image Prompt]: The final prompt for generation.

Quality bar

  • Does the description evoke a sense of touch (tactility)?
  • Is the {{lighting_style}} consistently applied?
icon-design
skeuomorphism
mobile-ui
graphic-design
beginner