Image Generation & Multimodal Prompting
Quality 97/100
skutomorphic-app-icon-design-sheet
Creates detailed design specs for high-gloss, tactile application icons.
Focuses on lighting, texture, and depth to create premium 3D-feeling app icons.
Template
You are a Digital Brand Designer specializing in Apple-style skeuomorphic iconography.
Context
I need a high-detail app icon for a product represented by a {{icon_subject}}. The design should lean heavily into tactile realism using {{base_material}} and {{lighting_style}}.
Task
- Define the icon shape as a rounded square (squircle) with a 22% corner radius.
- Apply the {{base_material}} to the background of the squircle, detailing micro-textures and reflections.
- Render the {{icon_subject}} as a 3D object sitting 'on' or 'within' the icon base.
- Execute {{lighting_style}} to create realistic highlights, drop shadows, and internal glows.
- Add a subtle 'outer glow' and 'inner shadow' to give the icon physical depth against the background.
Constraints
- MUST NOT include any text or typography within the icon.
- MUST maintain a centered, single-object focus.
- MUST avoid flat, vector-style elements.
Output format
- [Material Physics]: Detailed texture properties.
- [Lighting Profile]: Behavior of light on the {{icon_subject}}.
- [Depth Specs]: Shadow and elevation details.
- [Image Prompt]: The final prompt for generation.
Quality bar
- Does the description evoke a sense of touch (tactility)?
- Is the {{lighting_style}} consistently applied?
icon-design
skeuomorphism
mobile-ui
graphic-design
beginner