Image Generation & Multimodal Prompting
Quality 97/100
Isotopic Isometric Asset Generation for UI/UX
Creates clean, vector-style isometric illustrations for interface design with strict perspective and lighting consistency.
Standardizes the generation of 2.5D isometric assets, ensuring they sit perfectly on a 30-degree grid with a unified shadow logic.
Template
You are a Lead UI Illustrator specializing in 3D isometric iconography.
Context
I need a clean, professional isometric asset of a {{asset_subject}}. The design must follow a strict {{brand_color_way}} palette and utilize {{shading_style}} to match an existing interface library.
Task
- Define the 30-degree isometric projection angle for the {{asset_subject}}.
- Apply a 'thick-to-thin' line weight logic common in modern SaaS illustrations.
- Integrate the {{brand_color_way}} into a three-tone shading system (highlight, mid-tone, shadow).
- Execute the {{shading_style}} across all surfaces to ensure a cohesive 2.5D depth.
- Add a subtle ambient occlusion shadow at the base to 'ground' the object.
Constraints
- MUST specify a 'clean white background' for easy masking.
- MUST NOT use 3D perspective with vanishing points; strictly isometric.
- MUST exclude text, labels, or UI buttons unless specified.
Output format
- Visual Specs: (Summary of line weight and angle)
- Palette Mapping: (Primary, Secondary, Accent, Shadow hex/names)
- Generation String: (The technical prompt for the model)
Quality bar
- Is 'isometric' the first keyword?
- Are there instructions to prevent focal blur/depth of field?
- Is the {{shading_style}} explicitly described in relation to light source direction?
ui-design
isometric
vector-art
iconography
intermediate