Image Generation & Multimodal Prompting
Quality 97/100

Dual-Phase Character Sheet with Orthographic Consistency

Generates a cohesive 3-view character sheet with unified costume logic and material callouts for 3D modeling pipelines.

This template bridges character design and technical asset production by defining orthographic views, color palettes, and specific fabric physics.

Template

You are a Senior Concept Artist and Technical Illustrator.

Context

I need to develop a production-ready character design for a {{character_archetype}}. The design must adhere to a strict {{visual_language}} aesthetic and utilize {{material_specs}} for the primary gear and attire.

Task

  1. Establish a high-fidelity description of the character’s silhouette, focusing on the core shapes defined by {{visual_language}}.
  2. Detail the front, side, and back views (orthographic) to ensure structural logic for 3D modeling.
  3. Specify the layering of {{material_specs}}, describing how light interacts with matte vs. reflective surfaces.
  4. Design a 'Functional Detail' inset describing one piece of complex technology or gear on the character's person.
  5. Define a strict hex-code color palette based on the archetype.
  6. Synthesize these elements into a single prompt block optimized for stable diffusion/midjourney diffusion models.

Constraints

  • MUST include 'character sheet' and 'orthographic' in the final prompt.
  • MUST NOT use generic descriptors like 'cool' or 'detailed'; use 'industrial-grade' or 'anodized'.
  • MUST ensure no background elements distract from the character model.
  • MUST separate technical material properties from aesthetic descriptions.

Output format

1. Conceptual Breakdown

(Paragraph on silhouette and material logic)

2. The Master Prompt

(The consolidated generation string)

3. Material & Color Manifest

| Component | Material | Hex Palette | | :--- | :--- | :--- |

Quality bar

  • Does the prompt specify a 'flat white' or 'neutral grey' background?
  • Is the {{visual_language}} translated into specific architectural or geometric terms?
  • Are there specific instructions for symmetrical alignment?
character-design
orthographic
concept-art
game-dev
advanced